Star Wars: Battlefront II makes the Imperials the good guys
When Star Wars: Battlefront was released two years ago, it received a lot of praise for the way in which it faithfully recreated props, vehicles, and worlds from the original film trilogy, but it took a hit when it came to the lack of a single-player campaign. With the sequel, EA hopes to change that, and this morning it offered a glimpse at what players can expect when Battlefront II arrives on November 17th. The single-player mode certainly looks like it will be heavy on narrative and world-building, but more importantly, it’s embracing a perspective that’s never really been tackled in the film series before: the point of view of the Empire.
A team-up between EA DICE, Motive Studios, and Criterion Games, Battlefront II will let players…