No Players Online is like playing original Quake alone on a haunted server
Adam Pype & Viktor Kraus
It can be difficult to find time to finish a video game, especially if you only have a few hours a week to play. In our biweekly column Short Play we suggest video games that can be started and finished in a weekend.
In the early days of online multiplayer gaming, there wasn’t the now-ubiquitous matchmaking that automatically connects you with other players. Instead, in games like the original Quake, Unreal Tournament, or Counter-Strike, you would be presented with a list of servers; some of those might be empty, requiring you to wait around inside an empty level for someone else to show up. No Players Online turns this moment into the perfect fodder for a creepy interactive short story.
The conceit of No Players Online seems to be that…