Here are Destiny 2’s biggest changes to weapons, subclasses, and combat
When Bungie revealed the first gameplay trailer for Destiny 2 on Thursday, fans made a lot of noise about the new superpowers available and the CGI trailers setting up the new “Red War Campaign” story mode. There was even a comically loud cheering section when Bungie execs announced that, at long last, players wouldn’t be kicked to the game’s waiting zone every time they wanted to do a new activity. But a lot of the nuts-and-bolts changes to Destiny 2 went unmentioned onstage.
Luckily, I spent time on Thursday playing a healthy amount of the new Crucible multiplayer, a full-fledged three-person strike, and the introductory story mission. It’s safe to say that Destiny 2 feels and looks a lot like its predecessor — the changes here are…