Songbringer is a trippy take on Zelda that’s different every time you play
For much of his life, Nathanael Weiss has been a fan of Nintendo’s Legend of Zelda series. Starting with the NES original, he became engrossed with the realm of Hyrule, and the freedom it offered to explore in different ways. As time went on, though, that started to change. The Zelda formula became more rigid over the years. Weiss’ interest in the series waned. As a self-taught game developer, he eventually decided to solve the problem the only way he knew how: he made the game he wanted to play. “I wanted a procedurally generated Zelda,” he says, “something that would surprise me every time.”
The result is Songbringer, which is out now on PS4, Xbox One, and PC. Much like the original Zelda, Weiss’ new game drops players into an…