How Snipperclips went from tiny indie game to Nintendo Switch launch title
In the summer of 2015, brothers Adam and Tom Vian spent eight hours building a prototype game about two cute pieces of paper who could snip each other into different shapes in order to solve puzzles. They called it Friendshapes. Two years later, the game — under the new moniker Snipperclips — was one of just a handful of Nintendo-published titles available at the launch of the Switch, alongside the likes of The Legend of Zelda: Breath of the Wild.
For the small team at London-based SFB Games, it’s been a surreal journey, one that continues today with the launch of an enhanced version called Snipperclips Plus, which will see the previously digital-only game sold at retail for the first time. “[The game’s success] cemented in my mind that…