Wolves in the Walls is a virtual friendship wrapped in a detective story
What does it mean to befriend a fictional character? How should you be able to interact with them, and how should they respond to you? And can virtual reality help the process, by immersing you in their world?
These are a few of the questions nascent VR studio Fable began asking when developing Wolves in the Walls, an experience premiering at the Sundance Film Festival. Wolves in the Walls adapts Neil Gaiman and Dave McKean’s eponymous children’s book, where a girl named Lucy becomes convinced there are wolves in her house’s walls. (Spoiler: there are.) In the first of three short episodes, she paces her attic looking for evidence that might convince her family. Her world is colorful and a little cartoonish, with moments that are even…