Unity apologizes and promises to change its controversial game install fee policy
Last week, Unity dropped a bomb on developers with a new runtime fee on its game engine that would be charged each time a title is installed — summed up by one developer as an “abysmally catastrophic decision.” Now, the company appears to be backtracking, promising changes to the policy that will be revealed shortly.
“We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused,” the company said in a post on X. “We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback.”
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of…
— Unity (@unity) September 17, 2023
News of the fee structure created furor in the developer community, which quickly closed ranks against Unity. “We have never …read more